Arif PYR
The Arif form the backbone of any Khalifate foot advance. Many come from noble or military families, and have spent most of their lives training their craft. Given their intense focus on swordplay, they are often sent against fortified enemy positions to create a breach for the remaining troops to exploit. The sight of Arif on the march, shields high, has caused many a defender to worry about the strength of their walls.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Information
Advances from: | |
Advances to: | Ghazi PYR Mudafi PYR |
Cost: | 17 |
HP: | 40 |
Movement: | 5 |
XP: | 47 |
Level: | 1 |
Alignment: | lawful |
ID | Arif pyr |
Abilities: |
Attacks (damage - count)
long sword melee | 9 - 2 blade | marksman |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 40% | |
Frozen | 3 | 20% | |
Hills | 2 | 60% | |
Mountains | 3 | 40% | |
Mushroom Grove | 2 | 40% | |
Sand | 1 | 50% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |